Filed under: Bethesda, Morrowind, Oblivion, Retrospective, The Elder Scrolls
Just like everything else, you know? Big publisher takes it and doesn’t care about creative integrity, chokes the crap out of it, slashes and burns and flees with the cash, destroys the franchise. The desire to avoid risks is actually what’s killing these things, not to mention dumbing it down to reach a broader market…
They don’t seem to understand or care about the fact that the only reason the predecessor was good to begin with was that it wasn’t a sure-thing, console-stupid marketing hack. Games should be regarded as art if the loyal fanbases and intelligently critical segment of the market are going to keep caring about games at all. Only catering to the mainstream seems to work at first, but later the people who don’t really care that much about the game’s integrity will take it or leave it-meanwhile, the people who really did care won’t buy any more in the franchise. To all the big publishers-you’re only thinking short term! Stop butchering good games and let them exist apart from trying to get money as fast as possible!
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I don’t think its helping that the news is going around that the video game industry is big bucks– someone sees something like Halo and just sees dollar signs, not the integrity of the original concept.
Yeah, and the thing is, they’d make more money over time if they put out quality product consistently…people are mucking with something they don’t understand, so it seems…
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